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Star Penguin

Hill Climb

A simple hill-climbing logic puzzle.

Hill Climb
Star Penguin, May 16, 2017
MomoKeego, Helena, delator77 and 2 others like this.
    • Rating:
      5/5,
      chemi
      Once again, great pure logic level. Thanks!
    • Rating:
      5/5,
      HackedUp
      Nice logic level with something new
    • Rating:
      5/5,
      DEVIL
      The Best part for me was, if you fall you can get back up. You don't see that in many levels.
    • Rating:
      4/5,
      Block builder
      This level confuses me. :( In essence it's a nice logic ball-push level. But then there are also some unexplainable things occuring inside that little tunnel.
      After entering the tunnel, I've had the win falling a tile, or a pillarbot inside release the other pillarbot. The first allows B to just walk to the win. The second requires a small ride on pillarbot, that stays on his path by *not* pusing the upper right ball.

      What I would have really liked as a solution, is if the win would stay up, and you would need to guide or ride pillar bot to the left side. You can actually get pillar there (he can walk over stone half-pillars), but there is no place for B to then step on pillarbot.
      Overall it was entertaining.
    • MekoCrack
      This level reminds me a lot of fun park III. I hope I like it as much.
    • DEVIL
      @Block builder , I agree but.....
      Most of the players would have thought the same in the first instance of looking at the level, to free R and ride him all the way, but that is just a Trick of Deception. You Don't Free R, he has to be trapped :sneaky:. Yet another thing i liked about this level
    • Star Penguin
      @Block builder Thanks for the feedback! I appreciate any feedback whether it is positive or negative. :)
      After having examined the level (and watching it work while opened up), I think part of the confusion of the tunnel is that there are two behaviors depending on how fast you make B come out of the tunnel, which I had not intended to be the case. The part that lowers the win is controlled by a third pillarR, and that is the slightly unstable part. Be sure that I will be revisiting this idea sometime in the future, and hopefully I can make it much more stable. ;)
    • Rating:
      4/5,
      Gepeto
      The big red herring got me. That's a nice level and the logic isn't too obvious. Indeed I felt uncertain at the end as I had the feeling that I haven't finished the level in the intended way despite not and nothing allowed me to think differently. But I enjoyed, thanks!
    • Rating:
      5/5,
      Skitmo
      Everything in this level is not what it seems. Some steps aren't logic and the fx inside the tunnel are spectacular. I would say that nothing in this life has to be what it seems... Nice level! Nice one for study! Thanks!:thumbsup:
    • Rating:
      5/5,
      kathryn rogers
      Everything you do is magic!
    • Rating:
      5/5,
      delator77
      Great and different logic level!!!!:p Nice tunnel and nice red herring!! It makes me think:rolleyes:!!! Well done and thanks for sharing @Star Penguin :thumbsup:
    • Rating:
      4/5,
      RZK
    There are no comments to display.
  • Album:
    Logic/Adventure
    Uploaded By:
    Star Penguin
    Date:
    May 16, 2017
    View Count:
    3,443
    Comment Count:
    12